About
A twin-engine, supersonic, canard‑delta Euro‑multirole fighter built for air superiority with powerful AESA radar, IRST, advanced avionics (Link‑16, HMD, DASS), and high thrust-to-weight for agility
Playstyle
Excel in BVR fights: use Captor‑E radar plus Meteor for long-range dominance, stay fast and agile. In close combat, rely on the 27 mm cannon or short‑range IRIS‑T/Missiles—control energy and use sharp bursts
Pros and Cons
Pros
➕ Exceptional maneuverability
➕ High thrust-to-weight + supercruise
➕ Large missile load (METEOR, AIM‑120, IRIS‑T)
➕ Top-tier radar + IRST + datalink
➕ Strong cannon performance
➕ Good countermeasure suite (flaps/chaff)
Cons
➖ Transonic energy bleed can hurt positioning
➖ Flare count is limited (~32)
Loadout Option

Trivia
- In-game variant is Britain’s Typhoon FGR.4 Tranche III, featuring CAPTOR‑E & PIRATE IRST
- Designed by UK, Germany, Italy, Spain; France initially joined then split off
- Debuted in combat during Libya intervention (2011)
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