About
The A6M2 “Zero” is a long-range, carrier-capable fighter with a lightweight design. It features two 7.7 mm Type 97 machine guns and two 20 mm Type 99 Mk I cannons. With a top speed of 520 kph, stall at 100 kph, TWR of 0.31, and a max altitude of ~11,600 m, it emphasizes agility and range
Playstyle
Ideal for turn fighting: climb into combat, then engage in tight dogfights where its excellent turn rate (~41.6°/s) and low stall speed give it the edge. Just stay aware—its speed and rolls are limited, so avoid getting bounced from behind
Pros and Cons
Pros
➕ Outstanding turn rate
➕ Extremely low stall speed
Cons
➖ Low top speed
➖ Weak energy retention
➖ Limited cannon ammo
➖ Poor roll rate
Loadout Option
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Trivia
- Official Allied codename was “Zeke”, while “Zero” came from its Japanese Type 0 designation
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